You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Game a Week: Teaching Students to Prototype

Overview:

Inspired by the Experimental Gameplay Project, Foddy and Wilson have been teaching two versions of a class in which students, working alone or in pairs, make a digital game every week of the semester. Both Foddy and Wilson are excited about the results: a body of critically successful prototypes as well as students who have rapidly improved in terms of technical competence, design flexibility, and creative vision. This talk presents a close look at "Game a Week", discussing the pedagogical challenges involved in successfully running such a class.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2018
  • Douglas Wilson
  • Die Gute Fabrik
  • Bennett Foddy
  • NYU Game Center
  • free content
  • Educators Summit
  • Game Career / Education