Session Name: | Level Design Workshop: Rewarding Exploration with Collectibles and Gatherables |
Speaker(s): | Leah Miller |
Company Name(s): | Independent |
Track / Format: | Design |
Overview: | This talk will delve into the various principles governing the placement of interactable and collectible objects in environments. With strategic placement, gatherables and collectibles can serve as both an incitement to leave the beaten path and a reward for doing so. |