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|Session Name:||Taming Technologies Behind 'ASTRO BOT Rescue Mission'|
|Company Name(s):||Sony Interactive Entertainment|
|Track / Format:||Programming|
|Overview:||In October 2018, Team ASOBI from Sony Interactive Entertainment Worldwide Studios JAPAN Studio released 'ASTRO BOT Rescue Mission' for PlayStationVR (PS VR), a VR platformer which went on to become one of the highest rated VR titles of all time.In this session, the technical lead of Team ASOBI, Yuki Miyamae, covers the biggest technical challenges of making a big, beautiful PS VR title while maintaining a constant high level of performance.The talk includes examples of rendering optimizations and VR visual effect implementations that the team spent substantial time fine-tuning, such as water and clouds.|