You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
    
Session Name: Level Design Workshop: "Nothing is Original: Leveraging Existing Assets" & "Lessons from the Puzzle-a-Day Design Challenge"
Speaker(s): Simon-Albert Boudreault, Cesar Dominguez Garza
Company Name(s): The Flop Collective, Wesay
Track / Format: Design
Overview: These two 10 minute sessions will rapid fire some lessons learned from applying video game level design techniques in unusual or unexpected ways.

GDC 2019

Simon-Albert Boudreault

The Flop Collective

Cesar Dominguez Garza

Wesay

free content

Design

Design