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|Session Name:||Design, Play, Disrupt: Curating the V&A's Videogame Exhibition|
|Track / Format:||Advocacy|
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|Overview:||Videogames: Design/Play/Disrupt' was an acclaimed headline exhibition on contemporary video game design and culture at the V&A (Victoria and Albert Museum, London). The exhibition brought together rarely seen artifacts from the design process of ground-breaking contemporary video games, alongside newly commissioned AV exhibits and immersive installations. In this in-depth talk, the exhibition's lead curator, Marie Foulston (Wild/Mild Rumpus) will discuss the show's conception, insights into the curatorial research and practice, and will reflect on the show's ambition to define a new curatorial language for the medium.|