This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Advanced Graphics Techniques Tutorial: Four Million Acres, Seriously: GPU-Based Procedural Terrains in 'Serious Sam 4: Planet Badass'|
|Track / Format:||Programming|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||For 'Serious Sam 4: Planet Badass', designers at Croteam wanted huge levels with no fake world scaling. In his session, Croteam CTO Alen Ladavac will describe various techniques they used to render a 128x128 km terrain tessellated down to 1 cm, using GPU-based procedural generation of terrain features, forests and shrubs, grass, rocks and other fine details.|