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Session Name: Level Design Workshop: 'Hitman' Levels as Social Spaces: The Social Anthropology of Level Design
Speaker(s): Mette Podenphant Andersen
Company Name(s): IO Interactive
Track / Format: Design
Overview: This talk will consist of three sections. First, Mette will cover framing and the analysis that sparked a change in the way the 'Hitman 2' team approached level design. Next, she will present an analysis of what happens when you look at game spaces as social spaces, and how that played out in the pre-production design of the levels in 'Hitman 2'. Finally, Mette will discuss how the results of this exercise resulted in coining some new phrases and concepts that affected 'Hitman 2' from pre-production onward.

GDC 2019

Mette Podenphant Andersen

IO Interactive

free content

Design

Design