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|Session Name:||Face-to-Parameter Translation via Neural Network Renderer|
|Track / Format:||Advocacy|
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|Overview:||Character customization systems in RPGs are becoming more and more sophisticated. As a result, it turns out to be time-consuming and laborious for most players. How to help players quickly create a satisfactory role? In this talk, Tianyang Shi from NetEase Fuxi AI Lab will show how to differentiate the game engine by using a neural network and how to create a character automatically according to a single facial photo.|