You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Fair Play Summit: Making a Healthy Social Impact in Commercial Games

Overview:

This talk is intended to examine social impact initiatives in commercial/mainstream games, which can enable a large number of players to work together toward global solutions. We will share measurable results on business impact, supportive feedback from players, and learnings from several companies and games, such as Subway Surfers. Topics include character diversity, "greenifying" environments, inspiring the community, and best practices for incorporating such initiatives in a game as well as in the studio. We will also discuss hidden factors to consider, especially when balancing the brand and community against potentially didactic content. Overall, this talk should inspire you and your community, workplace, etc. to leave a positive footprint.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2020
  • Jennifer Estaris
  • Sybo Games
  • free content
  • Fair Play Summit
  • Advocacy