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|Session Name:||What Does It Take to Catch a Cheater in 2020? (Presented by Denuvo by Irdeto)|
|Speaker(s):||Michail Greshishchev, Lau Zuydervelt|
|Company Name(s):||Denuvo by Irdeto, Irdeto|
|Track / Format:||Design|
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|Overview:||Denuvo's quest to develop the next generation of multiplayer anti-cheat technology required reverse engineering of many previously undetected cheats. In this session, learn about 2020 techniques employed by cheaters to ruin multiplayer games, and get advice on the fundamental process, technology, and game design decisions your team can make to combat cheating.nnJoin Denuvo's product owner, Michail Greshishchev, for insight into how virtualization features on mainstream desktop processors, Microsoft's Hyper-V roadmap, and hardware adoption rates impact the fight against cheating on the Windows desktop, and understand how these challenges should shape multiplayer game design decisions.|