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|Session Name:||Experimental Gameplay Workshop|
|Speaker(s):||Maria Mishurenko, Patrick Traynor, Rachel Theil, Matt Stark, Justin Sales, Anselm Pyta, Sam Polglase, Olive Perry, Shawn Patton, Daniel Benmergui, Christopher Cinq-Mars Jarvis, Michal Hupka, Robin Hunicke, Michael Guattery, Guy-Gianno Garcia Hoelen, Gwen Frey, Josh Delson, Gordey Chernyy|
|Company Name(s):||Synesthetic Echo, Independent, Puzzsoft, Independent, National Student Leadership Conference, Studio Seufz, Schell Games, Wickworks, Schell Games, Storyteller, Cinq-Mars Media, Breda University of Applied Sciences, Creative Media & Game Technologies, Funomena, Puzzsoft, Breda University of Applied Sciences, Creative Media & Game Technologies, Chump Squad, Independent, Synesthetic Echo|
|Track / Format:||Design|
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|Overview:||The Experimental Gameplay Session, which debuted games like 'Katamari Damacy', 'flOw', 'Braid', 'Portal' and 'Storyteller', is back for its 18th year at GDC! In this fast-paced, game-packed session, panelists will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defy conventions and traditions in search of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening in the world of Experimental Gameplay, and be inspired!|