You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

'Genshin Impact': Crafting an Anime Style Open World


Differentiating from the photorealistic game world, Genshin Impact presents a non-realistic anime-style open world. Haoyu 'Hugh' Cai, the Producer of Genshin Impact and CEO of miHoYo, shares some essential thoughts on the significant difference of composition and execution in these two art styles. The presentation covers a range of ideas behind Genshin Impact including the fundamental logic of choosing the anime art style and art core pillars, the path of character and setting design, the pipeline of creating an anime-style open world, and the key features helping game design. The Producer of Genshin Impact reveals more details of crafting this global hit as his debut at GDC 2021.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • free content
  • Advanced Graphics Summit
  • Visual Arts