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Session Name:

Game Narrative Summit: How to Run (and Survive) a Writers' Room


Writers' rooms have been a staple of TV production for more than half a century, but they're relatively new to game development. Veteran cross-media writer Antony Johnston (ATOMIC BLONDE, DEAD SPACE, RESIDENT EVIL VILLAGE) has been in, and run, several such rooms. He explains how to recruit and run a successful writers' room, why it's more than just a writing team and why you should use one if you don't already.

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  • Game Developers Conference 2022
  • Antony Johnston
  • Freelance
  • free content
  • Game Narrative Summit
  • Game Narrative