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Session Name: The Art of 'Sable': Imperfection, Limitation and Worldbuilding through Visual Design
Speaker(s): Gregorios Kythreotis
Company Name(s): Shedworks
Track / Format: Visual Arts
Overview: An overview of the visual art goals, challenges and solutions in making Sable, and how limitations of a small team informed our approach to art and design production. nnHow we adapted to our limitations in terms of team size to create a specific art style and how worldbuilding and visual decisions developed from this, alongside the techniques we used to make a 3D open world that looked as 2D and handmade as possible whilst retaining gameplay integrity and readability.

Game Developers Conference 2022

Gregorios Kythreotis

Shedworks

free content

Visual Arts

Visual Arts

Design

Design