This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Advanced Graphics Summit: New Graphics Features for 'Forspoken'|
|Company Name(s):||Luminous Productions Co., Ltd.|
|Track / Format:||Advanced Graphics Summit|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||This talk will go through the new graphics features and workflow improvements implemented for Forspoken, a PS5/PC title. I will talk about the fundamental improvements in addition to the new features implemented for this title, including the creative approaches that were used in improving graphics precision for an open-world game, as well as global illumination initiatives, ray-traced shadow, and ambient occlusion that work in coordination with rasterization, and so on. Our optimization efforts including AsyncCompute and variable rate shading (VRS) will also be discussed. In addition, I will introduce the LOD automatic generation workflow which was designed to help artists improve their work efficiency, as well as the benefits and challenges it entailed.|