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The Number One Educational Resource for the Game Industry

Session Name: FPP, Storytelling, and Player-as-an-Actor: Interactive Scenes in 'Cyberpunk 2077'
Speaker(s): Kajetan Kapuscinski, Pawel Ochocki
Company Name(s): CD Projekt RED, CD Projekt RED
Track / Format: Design

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Overview: This talk, presented by Cinematic Designers from CD PROJEKT RED, describes how the narrative systems of The Witcher 3: Wild Hunt were re-imagined to support the real-time, branchable first-person-perspective (FPP) reality of Cyberpunk 2077. It explains how gameplay and narrative were merged to create a seamless, player-driven experience in order to turn the player into another actor within the scene, providing tools for action-driven expression while delivering emotional, gut-punching stories. It also covers how this high-level concept was turned into a toolset for designers and how that toolset was used to drive the look, feel, and direction of the entire interactive experience.

Game Developers Conference 2022

Kajetan Kapuscinski

CD Projekt RED

Pawel Ochocki

CD Projekt RED

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Design

Design