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Session Name:

Gearing Up Millions of Armor Combinations in 'Dauntless'


Dauntless is an online action RPG where players can express their inner Slayer by customizing their look using hundreds of unique armor parts, resulting in millions of possible combinations. In this talk we take a look at how we constructed our modular armour system, built a pipeline to support testing every possible armour combination, and how automation enabled our team to succeed. We'll cover aspects of the design process that allow us to stay ahead of the production conveyor belt, the systems and processes at play ensuring that each customized armor set looks its best, and the automation toolset developed to streamline the pipeline and validate our content early.

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