You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

The Audio Journey of 'Psychonauts 2': Welcome To Our Mind


This talk by Double Fine's Audio Director Camden Stoddard and Senior Sound Designer Paul O'Rourke will cover the obstacle filled five year long journey of creating the sound and music of Psychonauts 2, the much anticipated sequel to the classic video game Psychonauts. They will discuss challenges and solutions for both the technical and creative aspects as well as battles around morale, isolation in lockdown and diminished resources. Ultimately emerging on the other side of this journey with a widely praised and award winning game, they will discuss lessons learned as well as experiences that they feel are valuable for all game audio professionals and team leaders.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2022
  • Camden Stoddard
  • Double Fine Productions
  • Paul O'Rourke
  • Double Fine Productions
  • free content
  • Production & Team Management
  • Production
  • Audio
  • Audio