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The Number One Educational Resource for the Game Industry

Session Name: Hunting with Hits: Tempo-Slaying Monsters in 'Harmony'
Speaker(s): Chase Bethea
Company Name(s): Independent
Track / Format: Design

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Overview: When it comes to rhythm games, pushing momentum is always the focus of progression. The challenge is defining a fresh, direct and correct approach to the composition, while being cognizant of battle design limitations. This talk demonstrates the creation and implementation of an interactive score for a Hunting RPG with rhythm combat mechanics. It's a conspectus of the composer's musical vision for the game, and a deeper comprehension of some technical attributes. Exhibition of workflow, adding and modifying content as well as gameplay context in correlation to how it immerses the player.

Game Developers Conference 2023

Chase Bethea

Independent

free content

Design

Design

Audio

Audio