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Session Name: Sensory Overload: Accessibility Best Practices
Speaker(s): Karen Stevens
Company Name(s): Independent
Track / Format: Advocacy

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Overview: Gaming can be a very disorienting experience for some players, and there are design choices that can be made to ease the experience. This session uses concrete game examples to explain how to best support those with interactive differences, including topics such as simulation sickness, photosensitivity, audio processing, and more. Learn how to make gaming a more comfortable and enjoyable experience for everyone.

Game Developers Conference 2023

Karen Stevens


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