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Session Name:

'Destiny 2': Weaving Music Between Activities and the Open World

Overview:

Wwise 2021 introduced the capability to transition across music containers, allowing us to build seamless transitions across music play lists. This inspired new innovations to our audio system, where we could now transition seamlessly back-and-forth between the free-roam open world experience, and in-world activities, like Lost Sectors and Public Events. This talk will be a deep dive into the implementation of our new music system that was shipped with the Lightfall expansion. It will cover the designer setup, scripting, and code architecture used to build up that system. Additionally, the talk will provide an overview of our unique audio data compilation pipeline and how we leverage WWAPI automation in our studio for content setup and testing.

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