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Session Name:

'Genshin Impact': Creating Time-Limited Open Worlds for Summer Events

Overview:

Designing open worlds is one thing, designing them for time-limited events is another. The latter requires designers to use core elements of the event format, such as time-limitedness and event phases to deliver unique exploration experiences to players. nIn this session, Terry Li introduces the creative workings of Genshin Impact's highly anticipated summer event maps which have been ongoing since 2021. nBy analyzing some examples over the past three years, Terry aims to equip attendees with a set of design tips that are critical to creating memorable event maps, a task and challenge that could be faced by most live-op games. He will dive deeper into the techniques applied to time-limiting theme quests, creatively and naturally revealing new regions, and aligning activities with the open-world exploration experience.

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