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'Against the Storm' Postmortem
More than 10,500 games launched on Steam in 2022, most of them tiny projects made by small indie teams. Everyone from large studios to solo developers, is looking for ways to innovate and find underserved market niches. Micha Ogozski tells the story of how 'Against the Storm went from a passion project developed after hours to an indie smash hit, reaching 700k copies sold during the first year of Steam early access alone. Micha describes how Eremite Games approached innovation, mixing genres, and the creative process. He covers their philosophy when it comes to management, business, and compensation. The philosophy, which allowed them to stay sane, healthy, and motivated both during the no-budget phase and when the clock was already ticking.
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