You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Animation Bootcamp: An Indie Approach to Procedural Animation
Speaker(s) David Rosen
Company Name(s) Wolfire Games
Track / Format Visual Arts
Overview Find out how to use simple procedural techniques to achieve interactive and fluid animations using very few key frames, with examples from indie games like Overgrowth, Receiver and Black Shades. What exactly is the difference between a playable character and a vehicle?

GDC 2014

David Rosen

Wolfire Games

free content

Visual Arts

Visual Arts



UBM Tech