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Session Name: NVIDIA GameWorks Technologies in 'FINAL FANTASY XV', Behind the Scenes (Presented by NVIDIA)
Speaker(s): Evgeny Makarov, Masaya Takeshige
Company Name(s): NVIDIA, NVIDIA
Track / Format: Programming
Overview: Improving visual fidelity in modern games is a challenging task and FINAL FANTASY XV was not an exception. Doing this requires detailed analysis of the game engine to come up with a list of technologies which would naturally fit into existing content. The existing game was already very high fidelity. With all the resources and excellent cooperation from Square Enix Business Division 2 we were ready to take risks and tried to utilize every single piece from GameWorks to make the fantasy become a bit more real.

GDC 2018

Evgeny Makarov

NVIDIA

Masaya Takeshige

NVIDIA

free content

Programming

Programming


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