Session Name: | Intel Open Image Denoise in Unity: Open Source Denoising for Lightmaps (Presented by Unity and Intel) |
Speaker(s): | Carson Brownlee, Jesper Mortensen |
Company Name(s): | Intel, Unity Technologies |
Track / Format: | Programming |
Overview: | This session showcases the integration between the Unity* game engine and the recently released Intel Open Image Denoise library for CPU-based lightmap denoising. Learn how the library significantly improves fidelity over bilateral blur by using an AI-based denoiser that greatly improves time-to-convergence for lightmap rendering. Other possible use cases of Intel Open Image Denoise for general purpose image denoising are also discussed. |