Game Developers Conference 2024
#1ReasonToBe
by Laia Bee
(Pincer Games / Uruguayan Game Developers Association)
Advocacy
Game Developers Conference 2024
#1ReasonToBe
by Laia Bee
(Pincer Games / Uruguayan Game Developers Association)
Advocacy
Game Developers Conference 2024
'3DHaptics' Practical Design Method: Insights from Sound and UX/UI Exper...
by Masatoshi Miyakawa
(Miraisens, Inc.)
Audio
Game Developers Conference 2024
'Asgards Wrath 2': How We Built VR's Largest Open-World RPG (Presented b...
by Chris Pruett
(Meta)
Design
Game Developers Conference 2024
'Baldur's Gate 3': A Fireside Chat (Presented by Dolby Laboratories)
by Stefan Randelshofer
(Larian Studios)
Audio
Game Developers Conference 2024
'Brawl Stars': Learnings from the Removal of Loot Boxes
by Frank Yan
(Supercell)
Design
Game Developers Conference 2024
'Brawl Stars': Learnings from the Removal of Loot Boxes
by Frank Yan
(Supercell)
Design
Game Developers Conference 2024
'Crystal of Atlan': Cross-Server Architecture Design and Optimization (P...
by Shuangxing Gao
(ByteDance)
Programming
Game Developers Conference 2024
'Hogwarts Legacy': Evolving Your Design into AAA
by Kelly Murphy
(Avalanche Software)
Production & Team Leadership
Game Developers Conference 2024
'Minecraft' Players at the Center of the Universe of Big Data (Presented...
by Francisco Rius
Programming
Game Developers Conference 2024
144FPS Rendering on Mobile: Frame Prediction in 'Arena Breakout' (Presen...
by Yue Qi
(Tencent Games)
Programming
Game Developers Conference 2024
144FPS Rendering on Mobile: Frame Prediction in 'Arena Breakout' (Presen...
by Yue Qi
(Tencent Games)
Programming
Game Developers Conference 2024
20 Years of Game Testing: Life in the Trenches, What We've Learned and H...
by Chris Chamberlain
(TransPerfect Gaming)
Production & Team Leadership
Game Developers Conference 2024
2024 Gaming Trends: Studio Roundtable (Presented by Unity)
by Anahit Fernandez
(Navegante)
Business & Marketing
Game Developers Conference 2024
25 Games Signed Without a Pitch Deck
by Snow Rui
(Hooded Horse)
Business & Marketing
Game Developers Conference 2024
2D and Tomorrow: How the Developers of 'Super Mario Bros. Wonder' Find N...
by Shiro Mouri
(Nintendo Co., Ltd.)
Design
Game Developers Conference 2024
3D Gaussian Splatting in Game Development: What Internet Doesn't Tell Yo...
by Jack Wang
(KIRI Innovations)
Design
Game Developers Conference 2024
3D Toon Rendering in 'Hi-Fi RUSH'
by Kosuke Tanaka
(Tango Gameworks)
Programming
Game Developers Conference 2024
3D Toon Rendering in 'Hi-Fi RUSH'
by Kosuke Tanaka
(Tango Gameworks)
Programming
Game Developers Conference 2024
A Deeper Understanding of Chinese Game Studios: How They Operate
by Zechen Xu
(NetEase)
Career Development
Game Developers Conference 2024
A Second Shot: Improving Ranged Combat in 'The Last of Us Part II'
by Derek Mattson
(Naughty Dog)
Design
Game Developers Conference 2024
A Ticket to Redemption: How CD PROJEKT RED Utilized Technical Support Da...
by Karolina Nieweglowska
(CD PROJEKT RED)
Production & Team Leadership
Game Developers Conference 2024
Accountability Matters! How Owlchemy Labs Leverages Ownership-First Prod...
by Andrew Eiche
(Owlchemy Labs Inc)
Production & Team Leadership
Game Developers Conference 2024
Adobe Developer Summit: Adobe Substance 3D Keynote (Presented by Adobe)
by Jrmie Noguer
(Adobe)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: Prince of Persia: The Lost Crown - A Versatile A...
by Jean-Baptiste Rollin
(Ubisoft)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: Prince of Persia: The Lost Crown - A Versatile A...
by Jean-Baptiste Rollin
(Ubisoft)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: The Art and Technology Behind Creating Character...
by Alena Dubrovina
(Larian Studios)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: The Environment Art Technology and Workflows of ...
by Benjamin Lindquist
(Remedy Entertainment)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: Tips & Tricks in Adobe Substance 3D Painter to M...
by Anna Beganskaya
(Dardo Studios)
Visual Arts
Game Developers Conference 2024
Advanced Graphics Summit: DX12 Memory Management in Snowdrop on PC (With...
by Gauthier Viau
(Massive Entertainment - a Ubisoft Studio)
Advanced Graphics Summit
Game Developers Conference 2024
Advanced Graphics Summit: DX12 Memory Management in Snowdrop on PC (With...
by Gauthier Viau
(Massive Entertainment - a Ubisoft Studio)
Advanced Graphics Summit
Game Developers Conference 2024
Advanced Graphics Summit: Making Connections: Real-Time Path-Traced Ligh...
by Evan Hart
(NVIDIA)
Advanced Graphics Summit
Game Developers Conference 2024
Advanced Graphics Summit: Raytracing in Snowdrop: An Optimized Lighting ...
by Quentin Kuenlin
(Massive Entertainment a Ubisoft Studio)
Advanced Graphics Summit
Game Developers Conference 2024
Advocacy Microtalks: Culture, Civics, & Karma
by Rachel Kowert
(Take This)
Advocacy
Game Developers Conference 2024
Age-Friendly Design for the 50+ Gamer
by Bob De Schutter
(Northeastern University | Lifelong Games, LLC)
Advocacy
Game Developers Conference 2024
Age-Friendly Design for the 50+ Gamer
by Bob De Schutter
(Northeastern University | Lifelong Games, LLC)
Advocacy
Game Developers Conference 2024
Agile Spikes in Game Dev: Getting to the Point
by Vikram Saran
(Independent)
Production & Team Leadership
Game Developers Conference 2024
AI Summit: 'Little Learning Machines' Postmortem: A Game About Training ...
by Dante Camarena
(Transitional Forms Inc)
AI Summit
Game Developers Conference 2024
AI Summit: Building ML Bots at Ubisoft La Forge: From Research to Produc...
by Gabriel Robert
(Ubisoft)
AI Summit
Game Developers Conference 2024
AI Summit: Enemy AI in 'Suicide Squad': Bringing Brainiac's Invasion to ...
by Andrea Tucci
(Rocksteady Studios)
AI Summit
Game Developers Conference 2024
AI Summit: Every Day I'm Shufflin': Neural Network Variations for Digita...
by Theresa Duringer
(Temple Gates Games)
AI Summit
Game Developers Conference 2024
AI Summit: From Text to Gameplay: Generative AI's Influence on Behavior ...
by Trevor Santarra
(Unity Technologies)
AI Summit
Game Developers Conference 2024
AI Summit: Skyscraper Zombies: Advancing 'Call of Duty's' Systems for Gi...
by Andrew Hoyt
(Treyarch)
AI Summit
Game Developers Conference 2024
AI-Assisted Player Support in the 'Among Us VR' Community
by Laura Norwicke Hall
(Schell Games)
Advocacy
Game Developers Conference 2024
All Game Trailers are Not Created Equal
by Adrien Marie
(Dotemu)
Business & Marketing
Game Developers Conference 2024
Alpha Puzzles + Shipped Solutions: Exploring Design Direction Across a P...
by Francisco Souki
(Schell Games)
Design
Game Developers Conference 2024
Anatomy of a Frame in 'Cyberpunk 2077: Phantom Liberty'
by Charles Tremblay
(CD Projekt RED)
Programming
Game Developers Conference 2024
Animation Summit: Make a Choice: Performance Direction in 'Baldur's Gate 3'
by Greg Lidstone
(Larian Studios)
Animation Summit
Game Developers Conference 2024
Animation Summit: Thwips and Hugs: The Animation of 'Marvel's Spider-Man 2'
by Lindsay Thompson
(Insomniac Games)
Animation Summit
Game Developers Conference 2024
Applied Mesh Analysis: Automating Distant-City LODs in 'Marvel's Spider-...
by Scott Kircher
(Insomniac Games)
Programming