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|Session Name:||Code and Complexity: Managing EVE's Expanding Universe|
|Track / Format:||Programming|
|Overview:||In May 2003 CCP published EVE Online, an MMO (Massively Multiplayer Online) game set in space. The game has been consistently growing since launch, has won numerous awards and received critical acclaim worldwide. During this time the developers have released 11 expansions. Managing a large code base in an MMO environment and keeping it growing for years poses many challenges. In this lecture Berglind's talks about those challenges and how CCP tackles them.|