You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Designing Guild Wars 2 Dynamic Events


In this in-depth presentation, Guild Wars 2 lead designer Eric Flannum and lead content designer Colin Johanson outline how the core content of games in the MMORPG genre has evolved over time. They will discuss the inspiration for and the implementation challenges of their Dynamic Events system, with the goal of creating an exciting, living, breathing online world that encourages social interaction between players.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC Europe 2010
  • Eric Flannum
  • ArenaNet
  • Colin Johanson
  • NCsoft - ArenaNet
  • free content
  • Game Design
  • Design