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|Session Name:||Surviving and Thriving as an iPhone MMO Developer|
|Company Name(s):||Spacetime Studios|
|Track / Format:||iPhone Games Summit|
|Overview:||Cinco Barnes, previously Lead Designer of STAR WARS: GALAXIES, currently co-founder and Creative Director of Spacetime Studios, discusses how his company abandoned their charter to create large-scale PC MMO games and leveraged unique competitive advantages to find profitability in the emerging online mobile games market. This presentation covers strategies that Spacetime Studios employed to insulate the company from uncertainty while guiding it to a new market, as well as best practices for transposing well-known PC MMO features onto todays mobile gaming devices.|