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|Session Name:||CryENGINE 3: Real-time Stereo 3D at Minimal Performance Cost|
|Speaker(s):||Carl Jones, Sean Patrick Tracy|
|Company Name(s):||Crytek, Crytek|
|Track / Format:||3D Stereoscopic Games Summit|
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|Overview:||To provide designers with tools to produce the highest Stereo-3D quality that can be achieved: Crytek (or 'CryEngine in 3D') is following up the hype created by recent big Stereo-3D movies to produce an experience that is both enjoyable and engaging, with minimal cost in performance. We'll show our new Stereo-3D rendering technique and how we found a zero-compromise, real-time Stereo-3D solution for CryENGINE3. Well also show the tools that make workflow smooth and intuitive and can be used not only to create Stereo-3D videogames, but also movies in the same integrated real-time environment.|