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Session Name:

Taking the Power of a Community into Other Areas of Game Development


This session will highlight critical information gaps that community professionals can help to fill as well as feedback systems that can be put in place to ensure that players feel more connected to the process and that the final product is in-line with the expectations of the users. 

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  • GDC Europe 2011
  • Iain Compton
  • Acony GmbH & Co
  • free content
  • Community Management Summit
  • Community Management