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|Session Name:||Usability Boot Camp|
|Speaker(s):||Paul Newton, Veronica Zammitto|
|Company Name(s):||Electronic Arts Canada, Electronic Arts|
|Track / Format:||Game Design|
This full-day workshop will focus on one of the most critical components of game production: the applied practice of game usability research. Using widely-established stages of game development, attendees will be exposed to hands-on exercises, group discussion, and practical analysis of user experience methods which are intrinsic to effective game design. After building a foundation of usability discipline, attendees will be taken from pre-production through post-production and presented with a wide variety of potential usability techniques such as think-aloud, heuristics, cognitive walkthroughs, direct observation, questionnaires and metrics.