|Gardens of Time: Design Problem Solving [SOGS Postmortem]
|Track / Format:
|Social and Online Games Summit
Did you know free users get access to 30% of content from the last 2 years?
Gardens of Time pioneered hidden object games on Facebook by blending elements from many genres, but the path was not easy or straight. Join Playdom Creative Director Eric Todd as he shares problem solving lessons gleaned from designing, launching and running the first major hidden object game on Facebook.