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Session Name:

Forgotten Tales Remembered: The Games that Inspired Leading Innovators.


Every great art needs to learn from its past. Video games are no different. In this session, masters of the craft discuss key games that particularly influenced them and explain what aspects of these games are still worth learning from today. In the process, the speakers will differentiate between those characteristics of games that are time-bound or technology-dependent and those fundamental game-design choices that promote good play in any era. By revisiting classic games—and exploring what made them so good—today's game designers can learn from the past in order to sharpen their skills for the present.

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  • GDC 2012
  • Cliff Bleszinski
  • Epic Games
  • Jon-Paul Dyson
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  • Sid Meier
  • Firaxis Games
  • John Romero
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  • Game Design
  • Design