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Session Name:

Secret Sauce for Location Based Games: Learnings from Shadow Cities


The presentation will discuss the lessons learned in location based game design from Shadow Cities to take location based game to the next level.
Shadow Cities won the GDC Online Innovation Award in 2011 and was described as "the most interesting, innovative, provocative and far-reaching video game in the world right now, on any system." by New York Times. The presentation will demonstrate what the crucial design principles for location based games are based on experience.

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  • GDC Europe 2012
  • Ville Vesterinen
  • Grey Area
  • free content
  • Game Design
  • Design