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Session Name:

Games Happen: Design Lessons from MirrorMoon & Fotonica


In this lecture Pietro Righi Riva will provide an insight on the design concepts and philosophies he discovered making games that focus on the player's freedom to enact and interpret them. These games include the experimental puzzle-adventure MirrorMoon, the hidden-object game about books, the Dustjacket, the interpretation-based board game Escape from the Aliens in Outer Space and the award-winning arcade game Fotonica. The session will end with the reveal of a new game based on the described design process and philosophy.

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  • GDC Europe 2012
  • Pietro Righi Riva
  • Santa Ragione
  • free content
  • Independent Games Summit
  • Independent Games