You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: One Game - All Platforms
Speaker(s): Cinco Barnes
Company Name(s): Spacetime Studios
Track / Format: Smartphone and Tablet Games Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Games designed for specific technology platforms are relics of the past! Today's game developers must go cross-platform or risk losing out on customers and revenues. Cinco Barnes (Spacetime Studios' chief visionary officer) details his company's "One Game, All Platforms" strategy and how it has defined the successful 'Legends' MMO brand. Barnes also discusses the challenges of designing core features and gameplay for truly cross-platform games - using the real-time 3D MMO "Pocket Legends" as a use-case.

GDC Online 2012

Cinco Barnes

Spacetime Studios

free content

Smartphone and Tablet Games Summit

Smartphone / Tablet Games