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Session Name:

One Game - All Platforms


Games designed for specific technology platforms are relics of the past! Today's game developers must go cross-platform or risk losing out on customers and revenues. Cinco Barnes (Spacetime Studios' chief visionary officer) details his company's "One Game, All Platforms" strategy and how it has defined the successful 'Legends' MMO brand. Barnes also discusses the challenges of designing core features and gameplay for truly cross-platform games - using the real-time 3D MMO "Pocket Legends" as a use-case.

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  • GDC Online 2012
  • Cinco Barnes
  • Spacetime Studios
  • free content
  • Smartphone and Tablet Games Summit
  • Smartphone / Tablet Games