Session Name: | Technical Artist Bootcamp: Halo 4: Content Performance Tips & Techniques |
Speaker(s): | Wes Grandmont III |
Company Name(s): | Microsoft Studios (343 Industries) |
Track / Format: | Visual Arts |
Overview: | Getting the most out of a game engine is always challenging. In this session, you will learn effective approaches for identifying and measuring performance bottlenecks and a variety of ways to maintain high visual quality while improving rendering efficiency. Techniques learned in this session can be applied across a variety of platforms to help maintain target frame rates. Examples will be shown from HALO 4 which showcase various methods used to maintain a solid frame rate while maintaining high visual quality in demanding rendering situations. |