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Session Name:

Creative Chaos: Teaching Project Teams to Be Innovative


This talk will unpack a four-year study of the project-based curriculum at Carnegie Mellon's Entertainment Technology Center that explores how expertise diversity impacts innovation. In a nutshell, on ETC projects, more diverse teams lead to more conflict, which in turn leads to more innovative work. The study helps show how to best do creative work, and how the ETC is teaching and supporting this effectively. The methodology and results will be covered, as well as how the curriculum and faculty support student teams through this process in order to effectively and successfully do creative work together.

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  • GDC 2015
  • Drew Davidson
  • Carnegie Mellon
  • free content
  • GDC Education Summit
  • Game Career / Education