Session Name: | Engineering Decisions Behind World of Tanks Server |
Speaker(s): | Maksim Baryshnikov |
Company Name(s): | Wargaming |
Track / Format: | Programming |
Overview: | World of Tanks is MMOG with peak registered simultaneously online players of 1,114,337. This is the detailed look into engineering decisions that made this possible from technical point of view: scalable cluster, building cluster-of-clusters, dealing with large amounts of data near real-time, building platform infrastructure around the game. |