You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: The 10 Biggest F-ups From DrinkBox Studios
Speaker(s): Chris McQuinn, Graham Smith
Company Name(s): DrinkBox Studios, DrinkBox Studios
Track / Format: Business, Marketing & Management

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: DrinkBox wants to run down its top 10 biggest F-ups! Over the years DrinkBox, despite its successes, has really screwed up. Sometimes these F-ups stemmed from lack of experience, other times it was from lack of foresight. These F-ups ranged from business decisions to game production to poor studio life decisions. From mistakenly sending confidential emails to different competitors, to being forced into driving across Canada overnight in an attempt to reach our PAX booth in time, the stories will range from amusing to head shaking. Luckily though, within every F-up there was an important take home message we learned that hopefully can be passed on to fellow conference.

GDC 2016

Chris McQuinn

DrinkBox Studios

Graham Smith

DrinkBox Studios

free content

Business, Marketing & Management

Business & Marketing