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|Session Name:||Teaching Games With Games 3: Another Six Exercises in Play|
|Speaker(s):||John Sharp, Colleen Macklin, Mitu Khandaker-Kokoris, Robin Hunicke, Nicholas Fortugno, Mia Consalvo, Paolo Pedercini, Liza Stark|
|Company Name(s):||Parsons The New School for Design, Parsons School of Design, New York University Game Center, Funomena, Playmatics, Concordia University, Carnegie Mellon University, littleBits|
|Track / Format:||GDC Education Summit|
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|Overview:||One of our best tools for teaching games are games themselves. Name a facet of college-level games education and there is a way to teach it through gameplay. Want to explore continuity and consistency in storytelling? How about shuffling a deck of story cards. Want to think about gender dynamics? Maybe run a street game mod around gender stereotypes. Building on the success of the last two years, six educators will each introduce one classroom exercise they use to teach a different facet of games. The talks span design, programming, art, criticism and even teaching itself.|