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The Number One Educational Resource for the Game Industry

Session Name: Math for Game Programmers: Differential Coordinates and Laplacians
Speaker(s): Nicholas Vining
Company Name(s): Gaslamp Games
Track / Format: Programming

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Overview: Nicholas will show examples of meshes being converted to and from their Laplacian form in order to smooth, deform, and reconstruct them; he will show different weighting schemes for the Laplacians (cotangent Laplacian, etc.), and cases of smoothing and deformation with and without rotational correction.

GDC 2016

Nicholas Vining

Gaslamp Games

free content

Programming

Programming