|Session Name||Built for Broadcasting: The Coming Era of Game Design for Interactive Live Video Communities (presented by Amazon Lumberyard)|
|Speaker(s)||Brooke Van Dusen|
|Track / Format||Design|
While it's tough to argue the influence game broadcasters have had on the success of many of today's new releases, how does one create a game that's worth broadcasting? More generally, what does it actually mean to build a game for a live video and chat community? This session will look at the live video ecosystem, exploring the different ways broadcasters have integrated game systems as a part of their everyday communities and how developers are taking cues from these implementations to design new and unique games for video platforms.