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|Session Name:||Audio For Cinematic VR|
|Speaker(s):||Jean-Pascal Beaudoin, Varun Nair|
|Company Name(s):||Headspace Studio, Two Big Ears Ltd.|
|Track / Format:||Entertainment VR/AR|
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|Overview:||Audio workflow for Cinematic VR is evolving into a hybrid of game audio and linear post-production, borrowing the best ideas from both worlds. This session covers audio post, mixing techniques and rendering tools and technology with workflow examples from LeBron James: Striving for Greatness (Dec. 2015) and the Philip K. Dick inspired VR short film I, Philip co-produced by European broadcaster Arte (Feb. 2016). The session will conclude with a look at the future and how both the tools and the technology need to evolve to make the most of VR and ultimately craft better sounding stories.|