You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Vulkan Game Development on Mobile (Presented by The Khronos Group)
Speaker(s): Hans-Kristian Arntzen, Marius Bjorge, Alen Ladavac, Soowan Park
Company Name(s): ARM, ARM, Croteam, Samsung Electronics
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Vulkan is an explicit 3D graphics and compute API with cross-platform portability. Since its release in February 2016, it has gained official support in Android and has been exposed on a number of noteworthy mobile devices. Hear first-hand from developers that worked on game titles for mobile using Vulkan and how you can design your code to get impressive performance improvements.

GDC 2017

Hans-Kristian Arntzen


Marius Bjorge


Alen Ladavac


Soowan Park

Samsung Electronics

free content