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|Session Name:||Vulkan Game Development on Mobile (Presented by The Khronos Group)|
|Speaker(s):||Hans-Kristian Arntzen, Marius Bjorge, Alen Ladavac, Soowan Park|
|Company Name(s):||ARM, ARM, Croteam, Samsung Electronics|
|Track / Format:||Programming|
|Overview:||Vulkan is an explicit 3D graphics and compute API with cross-platform portability. Since its release in February 2016, it has gained official support in Android and has been exposed on a number of noteworthy mobile devices. Hear first-hand from developers that worked on game titles for mobile using Vulkan and how you can design your code to get impressive performance improvements.|