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Session Name: The Interaction Design of 'Oculus Medium': Sculpting in VR
Speaker(s): Lydia Choy
Company Name(s): Oculus
Track / Format: Entertainment VR/AR
Overview: Technical Art Director, Lydia Choy, will be detailing the design, prototyping and development process for the UI of 'Oculus Medium', a VR sculpting app that shipped in 2016. In its 2.5 years of development, there was a lot of UI exploration that Oculus would like to share, and explain what worked and what didn't. They discovered approaches that helped them develop a mental framework for how to add functionality to a sculpting experience that could scale beyond a proof of concept, and Lydia will explain how Oculus iterated with the feedback from artists and non-artists.

VRDC @ GDC 2017

Lydia Choy

Oculus

free content

Entertainment VR/AR

Virtual / Augmented Reality