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|Session Name:||'Matrix' vs. 'Pokemon Go': The Mixed Reality Battle for the Holodeck|
|Company Name(s):||XEODesign, Inc.|
|Track / Format:||Games & Entertainment|
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|Overview:||To succeed, MR games must transform from cabinets of curiosities to fun emotionally compelling interactive narrative spaces. Advances in input, displays, and AI open up vast new opportunities in game design and narrative. In this talk, attendees will time travel to VRDC Fall 2020 and take a peek at the 3 MR games many will want to play. The talk features 3 compelling future MR scenarios to illustrate 5 core MR design techniques. The speaker will dive deep into the design requirements for compelling MR that takes advantage of virtual world overlays, depth maps of existing terrain, NPC and object interaction, and character customization.|