GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Building VR Communities: Asymmetry, Asynchrony, and Abuse|
|Speaker(s):||Daniel Citron, Rob Jagnow, Cy Wise|
|Company Name(s):||Google, Google, Owlchemy Labs|
|Track / Format:||Games & Entertainment|
|Overview:||When someone thinks about multi-user experiences in VR, he or she tends to instinctively imagine two or more users, each with their own headset, interacting simultaneously in a shared space. But while the VR community is still small, developers need to think more broadly to expand their audience. By considering asymmetric experiences that take place across heterogeneous devices like a headset and a mobile phone, developers can open up new opportunities for participation. Mechanics built around asynchronous interactions can make small communities feel bigger.Through research and social experiments, it's become clear that every multi-user application will require considerations for dealing with abuse. This session will discuss findings from dozens of social interaction tests and highlight the speakers' own best practices in an effort to foster an open dialogue about the nuances of this new space.|